Saturday, November 20, 2021

Conference Room Environment Scene Card

Here's a standalone Scene Card version of the Conference Room that you can use for your own animations.

Direct download: Google Drive

Scene notes and additional images below the fold.


Because this scene is made from props, you can freely move things like the chairs or open the door within Studio to suit whatever your scene requires.

The walls are set up to support masking so that they automatically hide if the center of the view is blocked by them. You can enable and disable this functionality by going into System > Scene Effects and turning off the Masking option. You can also keep a specific element from appearing by hiding it in the Workspace window.

The TV is set up to mimic a video call. This can cause some performance issues since it requires the scene to be rendered twice. You can turn off the VideoCall folder while you are working with the scene to get back some performance.

Characters are by default lit by the directional light coming through the windows. You can override this by increasing the light strength in the System > Character Lighting window to 1.0 or above. If you are using colored lighting, you may have to increase it even further as Chara Studio uses whatever value has the highest luminance.

Alternatively, you can just turn off the directional light in the Lighting folder. Or add your own.

As always, feel free to rip, remix, and republish this scene however you like. I would appreciate a link back to this original so that people can find it!

Here's a few more still images from the scene.






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