Routines are important. And that's why femboy Xiaori starts each day giving their futanari roommate a blowjob to earn their breakfast.
This is a collaboration with @FemboyXiaori, who helped me create a Koikatsu version of themselves. We decided on a blowjob scene from the futanari's perspective. This is how it turned out!
This is the first time I've made a blowjob animation in Koikatsu. It took me a while to get a look that I liked. I still need to figure out a good way to pull off an xray. Right now I'm using the collider to ensure the dick is properly aligned with the mouth. It would be super hot if we could see that long futa dick working its way down Xiaori's throat. 😍
Here's a better view of Xiaori's character.
Didn't get a chance to show off Xiaori's chunky balls in this animation. Gotta make that the focus next time!
Thanks for your amazing work! But I got a problem: when I swap to other character, their hair was fly everywhere, How can I fix it?
ReplyDeleteIf your character has different hair bones than the one I'm using, KKPE will add those bones to all of the Dynamic Bone Colliders in the scene. I'm using a Dynamic Bone Collider in Xiaori's mouth to guide the futanari character's peen so it is always going into Xiaori's mouth. When you switch characters, the new hair bones will get added to that list and will also try to get pulled into Xiaori's mouth.
ReplyDeleteTo fix this, find the Dynamic Bone Collider in Xiaori's Face group under the Mouth section. Select it, then open the KKPE panel and then the Advanced Mode button. Select the Colliders tab, and in the bottom half of the window look for the hair bones of your new character and turn them off. That should keep them from acting weird.