Looks like another femboy and their energetic futanari partner has joined in.
I'm trying to make a pose where the character grabs their skirt and lifts it up. The idea was to use collision volumes to move the skirt dynamic bones, and then toggle the constraint that attaches the hand to the skirt while it is being lifted. Unfortunately, the constraint system doesn't deal well with dynamic bones and only uses the initial position of the bone, not where it is after resolving collisions. So now I'm back to having to manually position the hands, which looks terrible, and was frustrating enough I needed to stop.
Still want to get back to that animation. But I might need a few days away from it before I try it again. So in the meantime, enjoy some more futa on femboy.
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