Link to the scene card, along with a non-futa version below the fold.
Here's the image we were using for reference.
You can grab this scene by going to this Google Drive and downloading it directly: https://drive.google.com/drive/folders/1nEseLflOchfQmu184EQzF8Xx5abWavPE?usp=sharing
Sharing via Google Drive is safer than uploading the image, as that can cause some websites or browsers to strip out the extra scene data so it isn't readable by Chara Studio.
Feel free to rip, remix, and republish this scene as you like. I'd appreciate a tag back to this post so other people can find my work.
We did some material editor edits on the character to make her skin more shiny, and set up a standard 3 point light system to cast shadows and add some depth to the scene. You'll notice that we are not using the Character Lighting settings to light the character this time around. That way we can use the directional map light to sync up the character lighting with the shadows cast in the scene.
We also added a blur material to the floor and wall to help soften the shadows. This makes them look a little more realistic at the cost of some rendering performance. Try switching to the Normal group instead of the With Blur one under the Environment folder if you are running this scene on a potato computer.
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