Rieko's boob movement turned out wonderfully. This was done using some collision volumes added to Aya's butt, which is a technique I'll need to remember for future animations.
I tried a couple of mechanisms for Aya's hand animations. Attaching then to pistons just put them in sync with her hips, making the motion look too stiff. So I tried anchoring them to other body parts instead. I ultimately went with attaching them to the opposite shoulder, so they move away from the body as they move closer to the body, and closer together as they move away.
My first plan was using the thighs, thinking they would move distinctly enough from the upper body to break up the motion. In this case, however, this looked a little too extreme.
Maybe I can use that technique for another animation. This looks too much like some kind of dance move. ;)
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